This is my galaxy in the World Wide Web! 👋
I build software, manage systems, and fix hardware. I started tinkering with computers as far back as I can remember—from hosting and configuring custom Minecraft servers in the early days to developing full-scale commercial applications and games today.
I run Noam'sLAB, an independent IT and development consultancy. I focus on the practical side of technology—from configuring secure Microsoft Azure & 365 cloud environments to managing Linux servers and troubleshooting physical network equipment.
Between 2023 and 2025, I worked at Bezeq International. While there, I earned a Certificate of Honor for redesigning and rebuilding MultiBill from the ground up using C# (.NET). I also solo-developed and released the multiplayer game SHOOTEM on Steam using the Unity Engine.
When I’m offline, you can usually find me tinkering with physical hardware projects, playing guitar, or jamming on the drums 🥁.
- Achieved February 2025
- Achieved August 2024
- Achieved March 2023
"Let's collaborate!."